From far away, take a carriage or an airship: both stop out along the road to Khur, east of the city. Only two passes lead through the Khalkist mountains on foot, one north from the plains of Estwilde and one east from Neraka. In the game, FINDZONE SANCTION shows the path from where you stand.
Sanction
The Dragonarmies' port under three volcanoes, where the streets cross rivers of lava on stone bridges.
- Levels
- All levels: a city, with shops, an inn and a bank
- Next to
- Black Dragonarmy Camp, Blue Phoenix Gardens / Dragonarmy Recruitment, Northern Slums of Sanction, Road from Sanction to Khur, Sanction Concentration Camp, The Sewers of Sanction, Training Pits of Sanction
- Size
- About 100 rooms
- Built by
- Tarren, Paladine, Dalamar, Page, Tanis
Sanction sits on the north-east shore of the Newsea with the Khalkist mountains at its back. Three volcanoes, the Lords of Doom, stand over it, and the lava that runs down from them crosses the city in widening streams. Stone bridges carry the streets over the flows, with guards on every one, and nowhere in the city is free of the heat and the fumes.
Half the people who lived here have gone, and the Dragonarmies camped on the slopes have more than replaced them. Most of what is left is slum: Usurpers Row and the lanes around it are lined with houses of bark and refuse, and a slave market does its business in the open street. Highlord's Thoroughfare is newly cobbled, with the houses of the Dark Queen's officers along its east side, and the business district is the one part of the city that is kept clean. The Chapel of Takhisis is built of midnight-blue stone.
The Central Plaza was beautiful once. Its marble is cracked and stained now, but it is still the heart of the city, with the shops, the bank and the Inn of the Chromatic Dragon around its fountain. West of it Sailor's Alley runs down past tanneries and fish markets to the harbour, where the piers are warped and splintered and a merchant ship lies hauled half-way up the shore.
Getting there
What you see when you arrive:
The Central Plaza Fountain Once the center of a beautiful plaza, the marble lining the walkway here is now cracked with age and the heavy traffic that travels along here. Dirty and often stained with unknown substances, the plaza is still the heart of the city of Sanction. [ Exits: n e s w nw ne sw se ]
Before you go
- The Inn of the Chromatic Dragon, on the plaza, has the innkeeper, a clerk who rents lockers, and the Information Center with the boards and the courier.
- The weapon shop, the armor shop, the general store and the bank are all along the Central Plaza.
- Skills and spells are practised with the high priest at the altar of the Chapel of Takhisis.
- The magic shop is not on the plaza: it is in the captain's quarters of the ship hauled up on the shore by the harbour.
- For a first fight nearby, the Training Pits of Sanction and the Northern Slums suit levels 1 to 4.
- The manhole in the Central Street goes down to the sewers, and few who go down there are said to come back.
Map of Sanction
The Dragonarmies' city in Taman Busuk, its streets crossing the lava on stone bridges. The carriage stop and airship tower are out along the road to Khur.
Point at or tap a room to see its name.
- Streets and open ground
- Indoors
- Stairs to a floor that isn't drawn
- A way out, and where it leads
- A place, listed below
- More rooms of the same place
Rest and money
- 1Inn Halex, At the Desk of the Receptionistrent a room to keep your things while you're away
- 2Bank Thorlin, The Depository of Sanction
- 3Post office Nuimyn, Nuimyn's Courier Servicessend and collect mail
Shops
- 4Weapons Drax, Drax's Weapons and More
- 5Armor Kalkar, Kalkar's Armor Imporium
- 6Magic Jaelusan, Within the Captains Quarters
- 7General goods Teniqua, Teniqua's General Store
Training
- 8Guildmaster a high priest of Takhisis, At the Altar of Takhisispractice your skills and spells
Boards
- 9Boards General Board Room, News from Other Worlds, The Trade Board, The Policy Board, Crimes Against Sanction, The Bug Board